#set( $BangLists=${PublicData.GetBangList(10)} ) #foreach( $BangList in $BangLists) ${BangList.BangListName} #end

${BangList.BangListName}

#set( $MusicList = ${PublicData.GetMusicList_ByBang(240,${BangList.BangListID},0)} ) #set( $TotalCount = $MusicList.Count) #foreach($Music in $MusicList) #if($velocityCount < 15) #set( $boxCount = 1) #elseif( $velocityCount%15 == 0) #set( $boxCount=$velocityCount/15) #else #set( $boxCount = ($velocityCount - ($velocityCount % 15)) / 15 + 1) #end #if( $boxCount%4 != 0) #set( $classname = "partB") #else #set( $classname = "partBend") #end #set( $starting = $boxCount * 15 - 15 + 1) #set( $ending = $boxCount * 15) #if($velocityCount == 1 || $velocityCount%15 == 1)
第$starting - $ending首
    #end #if( $velocityCount <= $boxCount * 15) #set( $thiscount = $velocityCount % 15) #end #if( $thiscount == 0 ) #set( $thiscount = 15) #end
  • $thiscount  ${Music.MusicName} - ${Music.Singer.SingerName}
  • #if( ($velocityCount != 0 && $velocityCount%15 == 0) || $velocityCount == $TotalCount)
#end #end